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YVD 9.0F (BETA 11) [CODE: BROWN]

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Posted 03 June 2008 - 09:08 PM
We released a fast beta update to fix some issues that we thought needed to be addressed (Mainly YVD 9.0E not working).
If you're curious on what's changed, go read the change log, download the new beta, and post your bugs!!
http://www.xerocreat...p?showforum=135
Also, this version is code: BROWN. Next version will likely be CODE: NEGRO
Just joking :)
Enjoy!@~
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Posted 03 June 2008 - 10:05 PM
You're funny.
New version. Woohoo?
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Posted 04 June 2008 - 08:33 AM
Is code BROWN programmer speak for something? :\

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Posted 04 June 2008 - 10:09 AM
Andrew, on Jun 3 2008, 10:24 PM, said:
Also, this version is code: BROWN. Next version will likely be CODE: NEGRO
Lol...as XC's token black guy...i am in full support of this =)
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Posted 04 June 2008 - 03:45 PM
Beta 13 will be CODE: ORANGE

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Posted 07 June 2008 - 03:16 AM
so yvd 9 is finally released, it's a refreshing change from the previous version - in terms of interface i mean. Keep up the good work. :)
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Posted 25 June 2008 - 09:58 AM
omg it's code brown, that's my call!
#9
Guest_Cryo_*
Posted 25 June 2008 - 03:24 PM
how do i get the pics for my cards, all i see are blank cards.

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Posted 05 July 2008 - 10:50 PM
Well, you still need a "random card from hand removed from play face-down" function for "Lightforce Sword", you need a way to see your opponent's top Deck card with "Dark Scorpion - Chick the Yellow" without your opponent seeing it, you need a "remove from play face-down from the Deck" function for "Different Dimension Capsule", and probably a turn counter that can be toggled on or off. Lastly, you should fix the hacking percentage thing.
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